Frontmatter
| id | 9285 |
| title | DevIndex Sparkline: Improve pulse contrast for light theme |
| state | Closed |
| labels | bugaigrid |
| assignees | tobiu |
| createdAt | Feb 24, 2026, 10:06 AM |
| updatedAt | Feb 24, 2026, 10:25 AM |
| githubUrl | https://github.com/neomjs/neo/issues/9285 |
| author | tobiu |
| commentsCount | 1 |
| parentIssue | null |
| subIssues | [] |
| subIssuesCompleted | 0 |
| subIssuesTotal | 0 |
| contentTrust | |
| projected | |
| quarantined | 0 |
| signals | [] |
| blockedBy | [] |
| blocking | [] |
| closedAt | Feb 24, 2026, 10:25 AM |
DevIndex Sparkline: Improve pulse contrast for light theme

tobiu
Feb 24, 2026, 10:24 AM
Input from Gemini 3.1 Pro:
✦ I have implemented the fix. I added
pulseRGBconfiguration to thestatic colorsmap for both themes, using255, 255, 255for dark mode and62, 99, 221(primary blue) for light mode. The rendering logic was updated to use this new color for the glow and peak flash effects. The changes have been pushed to the remote repository. Closing ticket.
The "Living Sparklines" pulse animation in the DevIndex grid lacks contrast in the light theme. The white-based radiant aura works well for dark themes but washes out on light backgrounds, making the pulse look like a fast-moving dot and the peak effect barely noticeable.
We will add a
pulseRGBconfiguration to thestatic colorsmap for both themes, using255, 255, 255for dark mode and62, 99, 221(primary blue) for light mode, and update the rendering logic to utilize this color for the glow and peak flash effects.